Logo Search packages:      
Sourcecode: codeblocks version File versions  Download package


// Name:        keybinder.h
// Purpose:     Classes for binding keypresses to commands.
// Author:      Aleksandras Gluchovas
// Modified by: Francesco Montorsi (6/1/2004)
// Created:     2000/02/10
// Copyright:   (c) Aleksandras Gluchovas and (c) Francesco Montorsi
// Licence:     wxWidgets licence
// RCS-ID:      $Id: keybinder.h 4697 2007-12-02 18:01:17Z pecan $

#define NOT !

#ifndef __KEYBINDER_G__
#define __KEYBINDER_G__

#ifdef __GNUG__
#pragma interface "keybinder.h"

// required includes
#include "wx/panel.h"
#include "wx/dialog.h"
#include "wx/listbox.h"
#include "wx/treectrl.h"
#include "wx/menu.h"
#include "wx/button.h"
#include "wx/stattext.h"
#include "wx/textctrl.h"
#include "wx/combobox.h"
#include "wx/app.h"

#include "debugging.h"

// The maximum number of shortcuts associated with each wxCmd.
#define wxCMD_MAX_SHORTCUTS                     3

#ifndef wxID_INVALID
      // A value used to represent an invalid id...
      #define wxID_INVALID -1
// -----------------------2006/12/29------
//  defines for wxWidgets 2.8.0
//  Allow expected PgUp/PgDn behavior under 2.8.0
//  even when 2.6 compatibility turned off
// ---------------------------------------
//#if  wxCHECK_VERSION(2, 8, 0)
//    const wxKeyCode WXK_PRIOR = WXK_PAGEUP;
//    const wxKeyCode WXK_NEXT = WXK_PAGEDOWN ;
//#endif //wxCHECK_VERSION(2, 8, 0)

// defined later...
class wxConfigBase;

//! Identifies a keypress, that is a key binding.
//! This class can be used to represent key combinations like:
//!   Ctrl+F      Alt+Ctrl+Shift+K      Shift+C     .....
//! that is, combinations of [ALT, CTRL, SHIFT]+[ASCII character].
//! An array of wxKeyBind is contained in each wxCmd... see wxCmd
//! for more info.
//! \note This class implements a lot of static utilities which
//!       are used by the following classes.
//-v0.1- class WXDLLIMPEXP_KEYBINDER wxKeyBind
// ----------------------------------------------------------------------------
00073 class wxKeyBind
// ----------------------------------------------------------------------------

      //! One of wxACCEL_ALT, wxACCEL_CTRL or wxACCEL_SHIFT flags.
00079       int m_nFlags;

      //! One of the wxWidgets key code which defines the key shortcut.
00082       int m_nKeyCode;


      wxKeyBind() {
            m_nKeyCode = m_nFlags = -1;

      wxKeyBind(int flags, int keycode) {
            Set(flags, keycode);

      wxKeyBind(const wxKeyBind &tocopy) {

      wxKeyBind(const wxString &key) {
            m_nFlags = StringToKeyModifier(key);
            m_nKeyCode = StringToKeyCode(key.AfterLast('+').AfterLast('-'));

      virtual void DeepCopy(const wxKeyBind &p) {
            m_nFlags = p.m_nFlags;
            m_nKeyCode = p.m_nKeyCode;

      virtual ~wxKeyBind() {}

    // Compare two wxKeyBinds       //v0.4.13
      bool operator==(const wxKeyBind& tocomp) {
          if ( m_nFlags != tocomp.m_nFlags)
            return false;
        if ( m_nKeyCode != tocomp.m_nKeyCode )
            return false;
            return true;


      //! Sets the key binding keycode and flags.
00123       void Set(int flags, int keycode) {
            m_nFlags = flags;
            m_nKeyCode = keycode;

      //! Sets the key binding keycode and flags.
      //! \note This function is like #DeepCopy but uses a reference instead
      //!       of a pointer allowing such syntaxes:
      //!                mybind->Set(wxKeyBind("CTRL+ENTER"));
00132       void Set(const wxKeyBind &key) {
            m_nFlags = key.m_nFlags;
            m_nKeyCode = key.m_nKeyCode;

      //! Returns TRUE if the given key event matches this key binding.
      bool MatchKey(const wxKeyEvent &key) const;

      //! Returns TRUE if the given wxKeyBind object is equivalent to this.
00141       bool Match(const wxKeyBind &key) const {
            if (m_nFlags == key.m_nFlags && m_nKeyCode == key.m_nKeyCode)
                  return TRUE;
            return FALSE;

      // Getters
      // ------------------

      int GetKeyCode() const {
            return m_nKeyCode;

      int GetModifiers() const {
            return m_nFlags;

      // Returns the string which describes this key combination.
      wxString GetStr() const {
            return KeyModifierToString(m_nFlags) +

      wxAcceleratorEntry GetAccelerator(int cmdId) const {
            return wxAcceleratorEntry(GetModifiers(), GetKeyCode(), cmdId);

public:           // static utilities

      static wxString NumpadKeyCodeToString(int keyCode);
      static wxString KeyCodeToString(int keyCode);
      static wxString KeyModifierToString(int keyModifier);

      static int StringToKeyCode(const wxString &keyName);
      static int StringToKeyModifier(const wxString &keyModifier);

      static int GetKeyModifier(wxKeyEvent &event);
      static wxString GetKeyStrokeString(wxKeyEvent &event);

//! The maximum number of wxCmd-derived classes.
#define wxCMD_MAX_TYPES                   16

//! This is a string used by wxCmd::Load/Save to read/write
//! wxCmds into wxConfig objects.
#define wxCMD_CONFIG_PREFIX               wxT("bind")

//! Represents one of the commands which are handled by a wxKeyBinder.
//! This is an abstract class so it cannot be allocated directly: it
//! is used instead as base class for specific type of wxCmd.
//! The command has up to wxCMD_MAX_SHORTCUTS associated key shortcuts.
//! Besides, the command has three other properties: a description string,
//! a name string and an ID which should be unique for each wxKeyBinder.
// ----------------------------------------------------------------------------
00206 class wxCmd
// ----------------------------------------------------------------------------
      // wxKeyBinder must be allowed to call #Exec()
      friend class wxKeyBinder;


      //! The shortcuts.
00215       wxKeyBind m_keyShortcut[wxCMD_MAX_SHORTCUTS];
00216       int m_nShortcuts;       //!< The numner of valid entries of m_keyShortcut.

      //! The name of this command. This should be a short string.
00219       wxString m_strName;

      //! The description associated with this command.
00222       wxString m_strDescription;

      //! The ID which identifies this command.
00225       int m_nId;

protected:        // static

      //! The wxCmd-derived class creation function.
      //! Such a function is required into wxCmd::Load.
      //-v0.3 typedef wxCmd *(*wxCmdCreationFnc)(int id);
      typedef wxCmd *(*wxCmdCreationFnc)(wxString cmdName, int id);

      //! A registered type of wxCmd-derived class.
00235       typedef struct {
            int type;
            wxCmdCreationFnc cmdCreateFnc;
      } wxCmdType;

      //! The array of registered command types.
00241       static wxCmdType m_arrCmdType[wxCMD_MAX_TYPES];

      //! The number of registered command types.
00244       static int m_nCmdTypes;

public:           // static

      //! Creates a new command of the given type with the given ID.
      //! This function is used mainly in wxCmd::Load.
      static wxCmd *CreateNew(int type, int id, bool updateMnu = true);
    static wxCmd *CreateNew(wxString cmdName, int type, int id, bool updateMnu = true); //+v0.3

      //! Adds a new command type to our static list.
      static void AddCmdType(int type, wxCmdCreationFnc fnc);

      //! Returns the wxCmdType associated with the given type ID.
      //! Returns NULL if no such type of wxCmd is registered.
      static wxCmdType *FindCmdType(int type);


      wxCmd(const wxKeyBind &first, int id,
            const wxString &name = wxEmptyString,
            const wxString &desc = wxEmptyString) {
            m_strName = name;
            m_strDescription = desc;
            m_nShortcuts = 1;
            m_keyShortcut[0] = first;
            m_nId = id;

      wxCmd(int id = wxID_INVALID,
            const wxString &name = wxEmptyString,
            const wxString &desc = wxEmptyString) {
            m_strName = name;
            m_strDescription = desc;
            m_nId = id;
            m_nShortcuts = 0;

      virtual void DeepCopy(const wxCmd *cmd) {
            m_strName = cmd->m_strName;
            m_strDescription = cmd->m_strDescription;
            m_nId = cmd->m_nId;
            m_nShortcuts = cmd->m_nShortcuts;

            for (int i=0; i < m_nShortcuts; i++)

      virtual wxCmd *Clone() const = 0;

      // Destructor
      virtual ~wxCmd() {}

    // Compare two wxCmds       //v0.4.13
      bool operator==(const wxCmd& tocomp) {
          if ( m_strName != tocomp.m_strName)
            return false;
        if ( m_strDescription != tocomp.m_strDescription )
            return false;
        if ( m_nId != tocomp.m_nId)
            return false;
        if ( m_nShortcuts != tocomp.m_nShortcuts)
            return false;
            for (int i=0; i < m_nShortcuts; i++)
                  if ( m_keyShortcut[i] == tocomp.m_keyShortcut[i] )
        else return false;
            return true;


      // Add/Remove functions
      // ----------------------------

      //! Adds the given key binding to this command.
00320       void AddShortcut(const wxKeyBind &key, bool updateMnu=true) {
            if (m_nShortcuts >= wxCMD_MAX_SHORTCUTS) return;
            m_keyShortcut[m_nShortcuts++] = key;
            if (updateMnu) Update();

      //! Builds and adds a key binding to this command.
00327       void AddShortcut(int flags, int keycode, bool updateMnu=true) {
            if (m_nShortcuts >= wxCMD_MAX_SHORTCUTS) return;
            wxKeyBind key(flags, keycode);
            AddShortcut(key, updateMnu);
            // update is called by the previous call

      //! Builds and adds a key binding to this command using the
      //! given key description.
00336       void AddShortcut(const wxString &key, bool updateMnu=true) {
            if (m_nShortcuts >= wxCMD_MAX_SHORTCUTS) return;
            if (key.IsEmpty()) return;
            //-v0.1- m_keyShortcut[m_nShortcuts++] = wxKeyBind(key);
            m_keyShortcut[m_nShortcuts++] = wxKeyBind(key);
            //m_keyShortcut[m_nShortcuts++] = key;
            if (updateMnu) Update();

      //! Removes the n-th key shortcut associated to this command.
00346       void RemoveShortcut(int n, bool updateMnu=true) {
            //-for (int i=n; i < m_nShortcuts; i++)   // shift array left
            //pecan 2006/03/25 fix next stmt, avoid array overflow
            for (int i=n; i < (m_nShortcuts-1); i++)  // shift array left //pecan 2006/03/25
                m_keyShortcut[i] = m_keyShortcut[i+1];
            if (updateMnu) Update();

      //! Removes all the shortcuts associates to this command.
00356       void RemoveAllShortcuts(bool updateMnu=true) {
          if (updateMnu) Update();

      // Miscellaneous
      // ---------------------

      //! Returns TRUE if at least one of the key bindings matches
      //! the given key event.
00368       bool MatchKey(const wxKeyEvent &ev) const {
            for (int i=0; i < m_nShortcuts; i++)
                  if (m_keyShortcut[i].MatchKey(ev))
                        return TRUE;
            return FALSE;

      //! Returns TRUE if this command is bind to a wxKeyBind object
      //! identic to the given one.
      //! If "n" is not NULL, it is set to the index of the entry
      //! which contains the given shortcut key (if there is such
      //! a shortcut registered in this class); otherwise it is
      //! left untouched.
00381       bool IsBindTo(const wxKeyBind &key, int *n = NULL) const {
            for (int i=0; i < m_nShortcuts; i++) {
                  if (m_keyShortcut[i].Match(key)) {
                        if (n) *n = i;
                        return TRUE;
            return FALSE;

      //! Saves the command into the given wxConfig object
      //! in the given key entry.
      //! \param bCleanOld If TRUE, this function will erase the given key
      //!        before writing into it.
      bool Save(wxConfigBase *p, const wxString &key = wxEmptyString, bool bCleanOld = FALSE) const;

      //! Loads from the given wxConfig's key a command.
      //! Returns FALSE if the given key does not contain info about
      //! this command's type.
      bool Load(wxConfigBase *p, const wxString &key = wxEmptyString);

      // Getters
      // ---------------------

      wxKeyBind *GetShortcut(int n)
                               { return &m_keyShortcut[n]; }
      const wxKeyBind *GetShortcut(int n) const
                         { return &m_keyShortcut[n]; }

      wxAcceleratorEntry GetAccelerator(int n) const {
            return GetShortcut(n)->GetAccelerator(m_nId);

      int GetId() const {
            return m_nId;

      int GetShortcutCount() const {
            return m_nShortcuts;

      wxString GetDescription() const {
            return m_strDescription;

      wxString GetName() const {
            return m_strName;

      wxArrayString GetShortcutsList() const {
            wxArrayString arr;
            for (int i=0; i < m_nShortcuts; i++)
            return arr;

      //! Returns the type ID for this wxCmd-derived class.
      virtual int GetType() const = 0;


      //! Called after an Add/Remove function is called.
      //! Default implementation does nothing.
00448       virtual void Update(wxMenuItem* pMnuItem = 0) {}

      //! Executes the command.
      //! - obj ("origin") is the object which generated the event that
      //!   was recognized as a shortcut key associated to this class.
      //! - "client" is the event handler which should receive the
      //!   event associated with this command.
      virtual void Exec(wxObject *obj, wxEvtHandler *client) = 0;

//! Defines a wxObjArray-like array of wxCmd.
//! However, we cannot use the WX_DECLARE_OBJARRAY macro
//! because wxCmd is an abstract class and thus we need
//! to keep simple pointers stored, not the objects themselves.
//-v0.1-class WXDLLIMPEXP_KEYBINDER wxCmdArray
// ----------------------------------------------------------------------------
00467 class wxCmdArray
// ----------------------------------------------------------------------------
      wxArrayPtrVoid m_arr;

      wxCmdArray() {}
      wxCmdArray(const wxCmdArray &tocopy) { DeepCopy(tocopy); }
      virtual ~wxCmdArray() { Clear(); }

      void DeepCopy(const wxCmdArray &arr) {
            for (int i=0; i < arr.GetCount(); i++)

      wxCmdArray &operator=(const wxCmdArray &tocopy) {
            return *this;
      bool operator==(const wxCmdArray &tocomp) { //v0.4.13
          if ( (not m_arr.GetCount()) || (not tocomp.m_arr.GetCount()) )
            return false;
        if ( m_arr.GetCount() != tocomp.m_arr.GetCount() )
            return false;
            for (size_t i=0; i < m_arr.GetCount(); i++)
                  if ( *((wxCmd*)m_arr.Item(i)) == *((wxCmd*)tocomp.m_arr.Item(i)) )
        else return false;
            return true;

      void Add(wxCmd *p)                  { m_arr.Add(p); }
      void Remove(int n);
      void Clear();

      int GetCount() const          { return m_arr.GetCount(); }
      wxCmd *Item(int n) const      { return (wxCmd *)m_arr.Item(n); }


class wxKeyBinder;

//! This is a wxEvtHandler which can be attached to any wxWindow-derived
//! class. It handles only the key events calling a wxKeyBinder to process
//! them. wxKeyBinder will process only hotkeys and will skip any other
//! unregistered key combination.
//! In these cases wxBinderEvtHandler just returns and wxWidgets will call
//! the next handler in the chain (which is usually the wxWindow which was
//! attached to this wxBinderEvtHandler).

//-v0.1- class WXDLLIMPEXP_KEYBINDER wxBinderEvtHandler : public wxEvtHandler
// ----------------------------------------------------------------------------
00521 class wxBinderEvtHandler : public wxEvtHandler
// ----------------------------------------------------------------------------
      //! The wxKeyBinder called by wxBinderEvtHandler when receiving a wxKeyEvent.
00525       wxKeyBinder *m_pBinder;

      //! The target window which will process the keyevents if they're not
      //! registered hotkeys (this check is done by wxKeyBinder).
00529       wxWindow *m_pTarget;


      //! The event handler for wxKeyEvents.
      void OnChar(wxKeyEvent &event);


      //! Attaches this event handler to the given window.
      //! The given keybinder will be called on each keyevent.
00540       wxBinderEvtHandler(wxKeyBinder *p, wxWindow *tg)
            : m_pBinder(p), m_pTarget(tg)
    { m_pTarget->PushEventHandler(this);}

      //! Removes this event handler from the window you specified
      //! during construction (the target window).
00546       virtual ~wxBinderEvtHandler()
            if ( m_pTarget ) //+v0.4.9

      //! Returns TRUE if this event handler is attached to the given window.
00554       bool IsAttachedTo(wxWindow *p)
            { return p == m_pTarget; }

      //! Returns the wxKeyBinder which is called-back by this event handler.
00558       wxKeyBinder *GetBinder() const
            { return m_pBinder; }

      //! Returns the window which this event handler is filtering.
00562       wxWindow *GetTargetWnd() const
            { return m_pTarget; }

    //! If the window disappears, we have to have a way to say so
      //! Set the window validity     //+v0.4.9
00567       wxWindow* SetWndInvalid(wxWindow* pnewWnd=0)
        { m_pTarget=pnewWnd; return m_pTarget; }


// Define the wxADD_KEYBINDER_SUPPORT: you should use it inside a protected
// block of the windows which want to use the wxKeyBinder facilities
#ifdef __WXMSW__

      // This is a virtual function used in wxMSW which can be used to allow
      // or disable the message preprocessing and thus the preprocessing of
      // keyshortcuts; to add keybinder support, the preprocessing must be
      // disabled: wxKeyBinder will care of checking the keypresses for
      // eventual hotkeys...
      #define wxADD_KEYBINDER_SUPPORT()                                                         \
            virtual bool MSWShouldPreProcessMessage(WXMSG*) { return FALSE; }

      // the other ports doesn't use MSWShouldPreProcessMessage...
      #define wxADD_KEYBINDER_SUPPORT()               /* expand to nothing */


//! A special wxApp. Doesn't work yet on wxGTK.
//! This should be another way to use wxKeyBinder: the usual way is to
//! call wxKeyBinder::Attach to define the windows whose events will be
//! filtered for the hotkeys...
//! wxBinderApp should avoid all calls to wxKeyBinderAttach filtering
//! the events using the wxApp::FilterEvent() function.
//-v0.1-class WXDLLIMPEXP_KEYBINDER wxBinderApp : public wxApp
// ----------------------------------------------------------------------------
00606 class wxBinderApp : public wxApp
// ----------------------------------------------------------------------------
      wxKeyBinder *m_pGlobalBinder;
      wxEvtHandler *m_pGlobalHdl;

      wxBinderApp() { m_pGlobalHdl = NULL; m_pGlobalBinder = NULL; }
      virtual ~wxBinderApp() {}

      //! The core of wxBinderApp.
      int FilterEvent(wxEvent &ev);

      //! Returns TRUE if \c child is a child window (maybe nested into
      //! other windows) of the given \c parent.
      static bool IsChildOf(wxWindow *parent, wxWindow *child);

      //! Returns the first top level parent of the given window
      //! or NULL if the given window has no top level parents.
      static wxWindow *GetTopLevelParent(wxWindow *wnd);

public:           // accessors

      void SetGlobalBinder(wxKeyBinder *p)
            { m_pGlobalBinder = p; }
      void SetGlobalHandler(wxEvtHandler *p)
            { m_pGlobalHdl = p; }

      wxKeyBinder *GetGlobalBinder() const
            { return m_pGlobalBinder; }
      wxEvtHandler *GetGlobalHandler() const
            { return m_pGlobalHdl ; }

//! This is the real keybinder. This object is an event handler which
//! can be #Attach()ed to any wxWindow to intercept the keypresses
//! that window receives and then to (if they match a shortcut key
//! associated with one of the wxCmd contained) translate them in
//! events (the type of the event which is generated depends from
//! the type wxCmd which is triggered; see wxCmd::Exec) which are
//! sent to the window which is #Attach()ed to this key binder.
//! This class contains an array of wxCmd and exposes some utilities
//! to add/remove/edit them and their wxKeyBind.
//! VERY IMPORTANT: to allow the wxKeyBinder class to intercept *all*
//!                 the keypresses which are sent to the #Attach()ed
//!                 window, also hotkeys, you must use the
//!                 wxADD_KEYBINDER_SUPPORT macro inside the declaration
//!                 of that window.
//-v0.1-class WXDLLIMPEXP_KEYBINDER wxKeyBinder : public wxObject
// ----------------------------------------------------------------------------
00663 class wxKeyBinder : public wxObject
// ----------------------------------------------------------------------------
    // Names of windows to which keybinder can attach //+v0.4.4
    static wxArrayString usableWindows;               //+v0.4.4

      //! The array of wxCmd-derived classes.
00672       wxCmdArray m_arrCmd;

      //! The array of windows attached to this keybinder.
      //! This info is very important when deleting the keybinder
      //! (which can automatically #Detach() itself).
      //! Besides, with this array, something interesting could be
      //! done in future (like global shortcuts: command events sent
      //! to all attached windows even if the command shortcut comes
      //! from one of the attached windows only)...
      //wxArrayPtrVoid m_arrAttachedWnd;
      //wxWindowList m_lstAttachedWnd;          // I don't like wxList...

      //! The array of wxBinderEvtHandler held by this keybinder.
00685       wxArrayPtrVoid m_arrHandlers;


      //! Returns the index of the first command with the given ID.
00691       int FindCmd(int id) const {
            for (int i=0; i < (int)m_arrCmd.GetCount(); i++)
                  if (id == m_arrCmd.Item(i)->GetId())
                        return i;
            return -1;

      //! Returns the index of the first command that contains the
      //! given key binding.
00700       int FindCmdBindTo(const wxKeyBind &key, int *n = NULL) const {
            for (int i=0; i < (int)m_arrCmd.GetCount(); i++)
                  if (m_arrCmd.Item(i)->IsBindTo(key, n))
                        return i;
            return -1;

      //! Returns the index of the first command which matches the
      //! given key event.
00709       int FindMatchingCmd(const wxKeyEvent &key) const {
            for (int i=0; i < (int)m_arrCmd.GetCount(); i++)
                  if (m_arrCmd.Item(i)->MatchKey(key))
                        return i;
            return -1;
      // Returns index to wxCmd whos name matches the text
    int FindMatchingName(wxString menuItemLabel)
        wxCmdArray* pCmdArray = GetArray();
         //LOGIT( _T("menuItemLabel[%s]"),menuItemLabel.c_str() );
        for (int i=0; i < GetCmdCount(); i++)
            wxCmd* pCmd = pCmdArray->Item(i);
             //LOGIT( _T("pCmd->Getname()[%s]"),pCmd->GetName().c_str() );
            if (pCmd->GetName() == menuItemLabel)
                return i;
        return -1;


      wxKeyBinder() {}
      wxKeyBinder(const wxKeyBinder &tocopy) { DeepCopy(tocopy); }

      virtual ~wxKeyBinder() { DetachAll(); }

public:           // miscellaneous

      //! The event handler for wxKeyEvents.
      void OnChar(wxKeyEvent &event, wxEvtHandler *next);

      //! Deep copies the given object.
00746       void DeepCopy(const wxKeyBinder &p) {

            // m_arrAttachedWnd = p->m_arrAttachedWnd;

      wxKeyBinder &operator=(const wxKeyBinder &tocopy) {
            return *this;
    //v0.4.13 compare two wxCmd arrays        //v0.4.13
      bool operator==(const wxKeyBinder &tocomp) {
        for (int i=0; i < (int)m_arrCmd.GetCount(); i++)
                  if (*m_arrCmd.Item(i) == *tocomp.m_arrCmd.Item(i))
            else return false;
        return false;

      //! Resets everything associated with this class.
00768       void Reset() {
    // Recursively update sub menu items        //+v0.4.24
    void UpdateSubMenu(wxMenu* pMenu);
      //! Updates all the commands contained.
      void UpdateAllCmd(wxMenuBar* pMnuBar);      //v0.4.17

      //! Enables/disables all the wxBinderEvtHandler associated with
      //! the windows we've been attached to.
00778       void Enable(bool bEnable = TRUE)
            for (int i=0; i < (int)m_arrHandlers.GetCount(); i++)

      //! Attaches this class to the given window.
      void Attach(wxWindow *p);

      //! Attaches this keybinder to the given window and recursively to
      //! all its children so that all hotkeys will be surely intercepted.
      void AttachRecursively(wxWindow *p);

      //! Detaches this event handler from the given window.
      void Detach(wxWindow *p, bool deleteEvtHandler = true);

      //! Detaches this event handler from all the window it's attached to.
      void DetachAll();

      //! Returns TRUE if the given window is attached to this keybinder.
00800       bool IsAttachedTo(wxWindow *p) const
            { return FindHandlerIdxFor(p) != wxNOT_FOUND; }

      //! Returns the index of the handler for the given window.
      int FindHandlerIdxFor(wxWindow *p) const;

      //! Returns the wxBinderEvtHandler for the given window.
      wxBinderEvtHandler *FindHandlerFor(wxWindow *p) const;

      //! Imports the wxMenuCmd created importing them from
      //! the given menu bar.
      void ImportMenuBarCmd(wxMenuBar *p);

      //! Saves the array of keybindings into the given wxConfig object.
      //! All the keybindings will be saved into subkeys of the given key.
      //! \param bCleanOld If TRUE, this function will erase the given key
      //!        before writing into it.
      bool Save(wxConfigBase *p, const wxString &key = wxEmptyString, bool bCleanOld = FALSE) const;

      //! Loads from the given wxConfig object a set of keybindings.
      bool Load(wxConfigBase *p, const wxString &key = wxEmptyString);

    //+v0.3 get name and description from loaded commands
    bool GetNameandDescription(wxConfigBase* p, const wxString &key, wxString& strName, wxString& strDescription);

    // Merge dynamically changed menu items into the wxKeyProfileArray
    int  MergeDynamicMenuItems(wxMenuBar* pMenuBar);        //v0.4.25
    int  MergeSubMenu(wxMenu* pMenu, int& modified);        //v0.4.25

      // Add functions
      // -------------------

      void AddCmd(wxCmd *p) {

      void AddShortcut(int id, const wxString &key, bool updateMnu=true) {
            wxCmd *p = GetCmd(id);
            if (p) p->AddShortcut(key, updateMnu);

      void AddShortcut(int id, const wxKeyBind &key, bool updateMnu=true) {
            wxCmd *p = GetCmd(id);
            if (p) p->AddShortcut(key,updateMnu);

      // Remove functions
      // -------------------

      void RemoveCmd(wxCmd *p) {                              //v0.4.25

      // Getters
      // -------------------

      int GetCmdCount() const {
            return m_arrCmd.GetCount();

      int GetAttachedWndCount() const {
            return m_arrHandlers.GetCount();

      wxWindow *GetWindow(int n) const {
            return ((wxBinderEvtHandler*)m_arrHandlers.Item(n))->GetTargetWnd();

      wxCmd *GetMatchingCmd(const wxKeyEvent &key) const {
            int i = FindMatchingCmd(key);
            if (i != -1)
                  return m_arrCmd.Item(i);
            return NULL;

      wxCmd *GetCmd(int id) const {
            int i = FindCmd(id);
            if (i != -1)
                  return m_arrCmd.Item(i);
            return NULL;

      wxCmd *GetCmdBindTo(const wxString &key, int *n = NULL) const {
            int i = FindCmdBindTo(wxKeyBind(key), n);
            if (i != -1)
                  return m_arrCmd.Item(i);
            return NULL;

      wxKeyBind *GetShortcut(int id, int n) const {
            wxCmd *p = GetCmd(id);
            if (p) return p->GetShortcut(n);
            return NULL;

      wxString GetShortcutStr(int id, int n) const {
            wxKeyBind *p = GetShortcut(id, n);
            if (p) return p->GetStr();
            return wxEmptyString;

      wxArrayString GetShortcutsList(int id) const {
            wxCmd *p = GetCmd(id);
            if (p) return p->GetShortcutsList();
            return wxArrayString();

      wxArrayPtrVoid *GetHandlersArr()          { return &m_arrHandlers; }

      wxCmdArray *GetArray()                          { return &m_arrCmd;     }
      const wxCmdArray *GetArray() const        { return &m_arrCmd; }

    // returns True if window actually exists
    wxWindow* winExists(wxWindow*);
    wxWindow* FindWindowRecursively(const wxWindow* parent, const wxWindow* handle);
    void      GetMenuItemAccStr(wxMenuItem* pMenuItem, wxString& MenuItemKeyStr);

    void OnWinClosed(wxCloseEvent& event); //+v0.4.7
// ----------------------------------------------------------------------------

//! A little extension of the wxKeyBinder class.
//! wxKeyProfile adds a NAME and a DESCRIPTION to the wxKeyBinder class;
//! these are useful when you want to support more than one wxKeyBinder in
//! your application to give to the user the possibility to choose among
//! different keymapping schemes...
//-v0.1-class WXDLLIMPEXP_KEYBINDER wxKeyProfile : public wxKeyBinder
// ----------------------------------------------------------------------------
00934 class wxKeyProfile : public wxKeyBinder
// ----------------------------------------------------------------------------

      //! The name of this profile.
00940       wxString m_strName;

      //! The description of this profile.
00943       wxString m_strDescription;

      wxKeyProfile(const wxString &name = wxEmptyString,
                        const wxString &desc = wxEmptyString)
            : m_strName(name), m_strDescription(desc) {}

      wxKeyProfile(const wxKeyProfile &tocopy)
            { DeepCopy(tocopy); }

      virtual ~wxKeyProfile() {}

      void DeepCopy(const wxKeyProfile &p) {
            m_strName = p.m_strName;
            m_strDescription = p.m_strDescription;

      wxKeyProfile &operator=(const wxKeyProfile &tocopy) {
            return *this;

      //v0.4.13 compare two keyprofile array contents     //v0.4.13
      bool operator==(const wxKeyProfile& tocomp) {
        if (m_strName != tocomp.m_strName)
            return false;
        if (m_strDescription != tocomp.m_strDescription)
            return false;
        // compare wxKeyBinders contained within this wxKeyProfile
        if (not (m_arrCmd == tocomp.m_arrCmd) )
            return false;
        return true;

public:           // miscellaneous

      void SetName(const wxString &name) { m_strName=name; }
      void SetDesc(const wxString &str)  { m_strDescription=str; }

      wxString GetName() const            { return m_strName; }
      wxString GetDesc() const            { return m_strDescription; }

      bool Save(wxConfigBase *p, const wxString &key = wxEmptyString, bool bCleanOld = FALSE) const;
      bool Load(wxConfigBase *p, const wxString &key = wxEmptyString);


//! This is a string used by wxKeyProfileArray::Load/Save to read/write
//! wxKeyProfileArrays into wxConfig objects.
#define wxKEYPROFILE_CONFIG_PREFIX              wxT("keyprof")

//! An array of wxKeyProfiles.
//! This is an handy way to hold a set of pointers to wxKeyProfiles
//! and to retrieve the profiles from a wxKeyConfigPanel after they
//! have been added/removed/edited by the user.
//! This class also holds a variable (#m_nSelected) which makes it easier for
//! the owner of the array to manage more than one key profile
//! (this variables has sense only assuming that only one key profile at
//!  time is selected into app's windows...).
//! Without this additional field, you would have to declare another variable
//! to use together with wxKeyProfileArray.
//! However, please note that this variable is *not* updated in any way by
//! wxKeyProfileArray itself: this is still owner's task which can use the
//! #SetSelProfile and #GetSelProfile functions to access this variable.
//-v0.1-class WXDLLIMPEXP_KEYBINDER wxKeyProfileArray
// ----------------------------------------------------------------------------
01019 class wxKeyProfileArray
// ----------------------------------------------------------------------------
      //! The array of pointers to the wxKeyProfiles.
      //! Since this array hold pointers, instances of classes derived
      //! from wxKeyProfile can be used as well with wxKeyProfileArray.
01025       wxArrayPtrVoid m_arr;

      //! The index of the currently selected profile.
01028       int m_nSelected;

      wxKeyProfileArray() { m_nSelected=-1;}
      wxKeyProfileArray(const wxKeyProfileArray &tocopy) { DeepCopy(tocopy); }
      virtual ~wxKeyProfileArray() { Cleanup(); }

      //! \name wxArray-like functions.
      //! We cannot use wxArrayPtrVoid as base class (it does not have
      //! a virtual destructor) and so we are forced to re-implement the
      //! wxArray functions... @{

      int GetCount() const                { return m_arr.GetCount(); }
      int GetSelProfileIdx() const  { return m_nSelected; }
      wxKeyProfile *Item(int n)           { return (wxKeyProfile*)m_arr.Item(n); }
      wxKeyProfile *GetSelProfile() { wxASSERT(m_nSelected >= 0 && m_nSelected < GetCount()); return Item(m_nSelected); }
      void Add(wxKeyProfile *p)           { m_arr.Add(p); }
      void Clear()                              { m_arr.Clear(); }
      void Remove(wxKeyProfile *p)  { m_arr.Remove(p); }
      void SetSelProfile(int n)           { wxASSERT(n < GetCount()); m_nSelected = n; }
      bool IsEmpty() const                { return m_arr.IsEmpty(); }

      const wxKeyProfile *Item(int n) const                 { return (wxKeyProfile*)m_arr.Item(n); }
      const wxKeyProfile *GetSelProfile() const       { return Item(m_nSelected); }
      void RemoveAt(size_t i, size_t count = 1)       { m_arr.RemoveAt(i, count); }
      void Insert(wxKeyProfile *p, int n)                   { m_arr.Insert(p, n); }


      //! Copies the given array.
01060       void DeepCopy(const wxKeyProfileArray &p) {
            for (int i=0; i < p.GetCount(); i++)
                  Add(new wxKeyProfile(*p.Item(i)));
            m_nSelected = p.m_nSelected;

      wxKeyProfileArray &operator=(const wxKeyProfileArray &tocopy) {
            return *this;
    //v0.4.13 compare two wxKeyProfileArray contents        ///v0.4.13
      bool operator==(const wxKeyProfileArray &tocomp) {
        if  ( (not GetCount()) || (not tocomp.GetCount()) )
            return false;
        const wxKeyProfile* p1 = Item(0);
        const wxKeyProfile* p2 = tocomp.Item(0);
        // compare the wxKeyProfile name and description
        if (not( (wxKeyProfile&)*p1 == (wxKeyProfile&)*p2) ) return false;
        return true;

      //! Deletes all the objects of the array.
      //! Unlike #Clear() this function also deletes the objects and
      //! does not only detach them from this array.
01085       void Cleanup() {
            for (int i=0; i < GetCount(); i++)
                  delete Item(i);

      //! Attaches all the wxKeyProfiles to the given window.
      //! \note This function should be used very carefully !
      //!       If all the keybinders are attached to the same window
01095       void AttachAllTo(wxWindow *w) {
            for (int i=0; i<GetCount(); i++)

      //! Enables/disables all the wxKeyProfiles. See wxKeyBinder::Enable.
01101       void EnableAll(bool bEnable = TRUE) {
            for (int i=0; i<GetCount(); i++)

      //! Detaches all the wxKeyProfiles from the given window.
01107       void DetachAllFrom(wxWindow *w) {
            for (int i=0; i<GetCount(); i++)

      //! Detaches all the wxKeyProfiles from *all* their attached windows.
01113       void DetachAll() {
            for (int i=0; i<GetCount(); i++)
                  Item(i)->DetachAll();       //v0.1-Bombs if frame is gone

      //! Updates all the wxCmds contained.
01119       void UpdateAllCmd(wxMenuBar* pMnuBar) {
            for (int i=0; i<GetCount(); i++)

      //! Stores the wxKeyProfiles into the given wxConfig object.
      //! \param bCleanOld If TRUE, this function will save all the mcStyleArrays
      //!        it contains and then will delete any other group which starts with
      //!        the mgSTYLES_CONFIG_PREFIX string.
      bool Save(wxConfigBase *p, const wxString &key = wxEmptyString, bool bCleanOld = FALSE) const;

      //! Loads from the given wxConfig object all the wxKeyProfiles found.
      //! The keyprofiles entries are detected using the wxKEYPROFILE_CONFIG_PREFIX
      //! prefix string.
      bool Load(wxConfigBase *p, const wxString &key = wxEmptyString);

    int MergeDynamicMenuItems(wxMenuBar* pMnuBar) {
        int changed = 0;
            for (int i=0; i<GetCount(); i++)
                  changed += Item(i)->MergeDynamicMenuItems(pMnuBar);
        return changed;


//! A special text control where the user keypresses are displayed
//! as the contained text.
//! This class is used by wxKeyConfigPanel class to allow the user
//! to input a shortcut key which can be associated with a wxCmd.
//! Example: the user presses CTRL+SHIFT+A inside this window;
//!          the wxKeyMonitorTextCtrl displays exactly the string
//!          "Ctrl+Shift+A"
//class WXDLLIMPEXP_KEYBINDER wxKeyMonitorTextCtrl : public wxTextCtrl
// ----------------------------------------------------------------------------
01160 class wxKeyMonitorTextCtrl : public wxTextCtrl
// ----------------------------------------------------------------------------
            wxWindow* parent,
            wxWindowID id,
            const wxString& value = wxEmptyString,
            const wxPoint& pos = wxDefaultPosition,
            const wxSize& size = wxDefaultSize,
            long style = wxTE_PROCESS_ENTER,
            const wxValidator& validator = wxDefaultValidator,
            const wxString& name = wxTextCtrlNameStr) :
            wxTextCtrl(parent, id, value, pos, size, style, validator, name)
        { validCmdPrefixes = wxT("Ctrl-Alt-Shift-");}

      virtual ~wxKeyMonitorTextCtrl() {}


      //! Handles the keypresses and changes accordingly
      //! the text displayed in text ctrl.
      void OnKey(wxKeyEvent &);

      //! Returns TRUE if this window is containing a valid key combination.
01185       bool IsValidKeyComb() const {
            //-return !GetValue().IsEmpty() && GetValue().Last() != '+';
            return !GetValue().IsEmpty() && GetValue().Last() != '-';

    wxString validCmdPrefixes; //= wxT("CtrlAltShift");


// IDs used by wxKeyConfigPanel
#define wxKEYBINDER_BASEID                            30000       // start from this value

#define wxKEYBINDER_KEY_FIELD_ID                wxKEYBINDER_BASEID+3

#define wxKEYBINDER_SELECTED_POSTFIX            wxT(" (selected)")

//! \name wxKeyConfigPanel BUILD flags
//! These flags affect the way a wxKeyConfigPanel is created.
//! See wxKeyConfigPanel::wxKeyConfigPanel. @{

//! If specified, the wxKeyConfigPanel will use a wxTreeCtrl to group
//! the keybindings.
//! \note This flag must be specified when wxKEYBINDER_USE_LISTBOX and
//!       viceversa.
#define wxKEYBINDER_USE_TREECTRL                      2

//! If specified, the wxKeyConfigPanel will use a wxComboBox+wxListBox
//! to group the keybindings.
//! \note This flag must be specified when wxKEYBINDER_USE_TREECTRL and
//!       viceversa.
#define wxKEYBINDER_USE_LISTBOX                             4

//! If specified, an "Apply" and a "Cancel" button will be added in the
//! bottom part of the wxKeyConfigPanel.
#define wxKEYBINDER_SHOW_APPLYBUTTON                  8

//! If specified a "Add new" and a "Remove" button will be added next to
//! key profiles combobox.

//! If specified, the user will be able to edit the name of the currently
//! selected profile.

//! The default build flags ofr a wxKeyConfigPanel.
#define wxKEYBINDER_DEFAULT_BUILDMODE                 wxKEYBINDER_SHOW_APPLYBUTTON |                  \
                                                                        wxKEYBINDER_USE_TREECTRL |                      \
                                                                        wxKEYBINDER_SHOW_ADDREMOVE_PROFILE |      \


//! A powerful keybinding editing panel.
//! This is a flexible panel since it can be configured through the
//! "build flags" and thus can be built in various different ways and
//! because it is conceived to be eventually used as a base class of
//! another panel which can modify its behaviour just overloading one of
//! its various functions.
//! The panel contains 4 main controls:
//! - The tree control with all the commands whose shortcut keys can be
//!   changed by the given keybinder. The items in the tree control
//!   can be added through the #ImportXXXXXX() functions.
//!   If the wxKEYBINDER_USE_TREECTRL build flag is not used
//!   (and wxKEYBINDER_USE_LISTBOX must be set in this case), a
//!   combobox and a list box will be used instead of a wxTreeCtrl.
//!   The command hierarchy is still retained also using
//!   wxKEYBINDER_USE_LISTBOX even if a wxTreeCtrl looks better if
//!   you have deep-nested menu items.
//! - The listbox with all the key combinations associated with the
//!   selected command
//! - A wxKeyMonitorTextCtrl and the buttons which can be used by the
//!   user to remove & add new key combinations for the selected command.
//! - The description field which can be used to view the help string
//!   attached to the selected command.
//! If you want to use this panel you must:
//! 1) create it as all other wxPanels.
//! 2) use the #AddProfiles() or the #AddProfile() functions to init the
//!    panel with the original keybindings.
//! 3) call one of the ImportXXXX() functions in order to create the
//!    tree control which will be used by the user to edit the key bindings.
//!    This is a step different from step #2 because wxKeyProfile does not
//!    contain hierarchical informations about the commands; also, you can
//!    fill the tree control of the panel with only some of the commands
//!    contained in the profiles you added with step #2: that way the user
//!    will be able to modify the keybindings only of the commands shown
//!    in the tree control which can thus be used as a "command filter".
//!    However, if you just want to make user-editable all the commands of
//!    a wxKeyProfile (and you don't care about hierarchical disposition),
//!    you can just use the #ImportKeyProfileCmd function.
//! 4) when the user has finished to edit the key bindings, the
//!    #ApplyChanges() function is called by wxKeyConfigPanel and the
//!    temporary contents of the wxKeyBinder edited by the user are copied
//!    in the original wxKeyProfile.
//!    You can then retrieve the new array of wxKeyProfile (the user could
//!    have added/removed profiles) using #GetProfiles(). The last selected
//!    profile can be obtained using #GetSelProfile().
//class /*-v0.1-WXDLLIMPEXP_KEYBINDER*/ wxKeyConfigPanel : public wxPanel
01312 class wxKeyConfigPanel : public wxPanel

      //! Constructs this panel and links it with the given key binder.
      wxKeyConfigPanel(wxWindow* parent,
            int buildMode = wxKEYBINDER_DEFAULT_BUILDMODE,
            wxWindowID id = -1,
            const wxPoint& pos = wxDefaultPosition,
            const wxSize& size = wxDefaultSize,
            long style = wxTAB_TRAVERSAL,
            const wxString& name = wxT("wxKeyConfigPanel"));

      virtual ~wxKeyConfigPanel();

public:           // import commands (to call BEFORE ShowModal):
                  // they affect the tree control only

      //! Adds to the tree of user-editable commands, the menuitems
      //! contained in the given menubar.
      //! If the root of the tree control doesn't exist (because none
      //! of the ImportXXXX functions have been called yet), this
      //! function creates it with the "rootname" label.
      virtual void ImportMenuBarCmd(wxMenuBar *menuitems,
                                                const wxString &rootname = wxT("Menu bar"));

      //! Adds to the tree of user-editable commands, the raw list of
      //! the commmands contained in the n-th key profile.
      //! Instead of a tree structure (like the one generated by
      //! #ImportMenuBarCmd), this function creates a raw list of the
      //! commands contained in the key binder since a wxKeyBinder does
      //! not contain hierarchical info about the keybindings.
      virtual void ImportKeyProfileCmd(const wxKeyProfile &toimport,
                                                const wxString &rootname = wxT("Commands"));

public:           // keyprofile utilities (to call BEFORE ShowModal):
                  // they affect the keybindings only

      //! Adds a new keyprofile to the keyprofile combo box.
      //! \note This function does not select the given keyprofile
      //!       (except in the case it's the first keyprofile added).
      //!       To force the selection of a profile, you should use the
      //!       SetSelProfile() function.
      virtual void AddProfile(const wxKeyProfile &p);

      //! Adds all the profiles stored in the given array to the keyprofile
      //! combo box copying them into the panel for user modifications.
      //! \note The profile which is marked as selected into the given
      //!       wxKeyProfileArray is selected (see wxKeyProfileArray::m_nSelected).
      virtual void AddProfiles(const wxKeyProfileArray &arr);

      //! Forces the panel to select the n-th profile in the keyprofile combo box.
      virtual void SetSelProfile(int n);

public:           // output-access utilities (to call AFTER ShowModal)

      //! Returns the n-th key profile of the profile combo box.
01373       wxKeyProfile *GetProfile(int n) const
            { wxASSERT(m_pKeyProfiles); return (wxKeyProfile *)m_pKeyProfiles->GetClientData(n); }

      //! Returns the currently selected key profile using #GetSelProfileIdx().
      //! This is the profile owned by the profile combo box.
01378       wxKeyProfile *GetSelProfile() const
            { int n=GetSelProfileIdx(); return (n >= 0 ? GetProfile(n) : NULL); }

      //! Returns the index of the currently selected key profile.
      //! The currently selected key profile is the profile which is currently
      //! displayed by the keyprofile combobox; thus, this function needs the
      //! #m_pKeyProfiles combobox created (and initialized) to work.
      //! \note This function won't use wxComboBox::GetSelection() because
      //!       when the label of the key profile has been edited, the function
      //!       returns always -1... we will use the #m_nCurrentProf variable.
01388       int GetSelProfileIdx() const
            { wxASSERT(m_pKeyProfiles); return m_nCurrentProf; }

      //! Returns an array containing the pointers to the keyprofiles edited
      //! by this dialog. This function is typically used after the ShowModal()
      //! function has been called to retrieve the user-edited keyprofiles
      //! in case the user chose OK (and not cancel).
      //! \note The returned array has a valid profile selected which coincide
      //!       with the last keyprofile selected in the combobox; i.e. you can
      //!       use the wxKeyProfileArray::GetSelProfile function to retrieve
      //!       the profile the user has chosen to select.
      wxKeyProfileArray GetProfiles() const;

public:           // miscellaneous

      //! Copies the internal key binder used to allow a sort of
      //! "undo" feature into the original binder set through the
      //! #SetBinder function.
      virtual void ApplyChanges();

      //! Enables the key profiles combo box and thus you should check
      //! the keyprofiles.
      //! \note The key profiles are enabled by default.
      void EnableKeyProfiles(bool bEnable = TRUE);

      //! Disables the key profiles combo box.
      //! The profile used will be the first given.
01416       void DisableKeyProfiles()
            { EnableKeyProfiles(FALSE); }

protected:        // event handlers

      //! Updates the wxKeyMonitorTextCtrl control...
      void OnIdle(wxIdleEvent &event);

      void OnTreeCommandSelected(wxTreeEvent &event);
      void OnListCommandSelected(wxCommandEvent &event);

      void OnBindingSelected(wxCommandEvent &event);
      void OnProfileSelected(wxCommandEvent &event);
      void OnCategorySelected(wxCommandEvent &event);

      void OnProfileEditing(wxCommandEvent &event);
      void OnApplyChanges(wxCommandEvent &event);
      void OnAssignKey(wxCommandEvent &event);
      void OnRemoveKey(wxCommandEvent &event);
      void OnRemoveAllKey(wxCommandEvent &event);
      void OnAddProfile(wxCommandEvent &event);
      void OnRemoveProfile(wxCommandEvent &event);

      //! Handles the notifications received from the wxKeyMonitorTextCtrl.
      void OnKeyPressed(wxCommandEvent &event);

protected:        // build functions; these ones can be overridden to
                        // customize wxKeyConfigPanel appearances

      virtual void BuildCtrls();
      virtual wxSizer *BuildColumn1();
      virtual wxSizer *BuildColumn2();
      virtual wxSizer *BuildMain(wxSizer *, wxSizer *, bool);

protected:        // utilities

      virtual void UpdateButtons();
      virtual void UpdateDesc();
      virtual void FillInBindings();
      virtual void Reset();
      virtual void AddRootIfMissing(const wxString &rootname);

      //! Returns the tree item ID of the currently selected command.
      wxTreeItemId GetSelCmdId() const;

      //! Returns the control with the list of the customizable commands.
      wxControl *GetMainCtrl() const;

      //! Returns TRUE if the #m_pCommandsTree control is being used.
      //! Returns FALSE if the #m_pCommandsList and #m_pCategories are being used.
01470       bool IsUsingTreeCtrl() const
            { return (m_nBuildMode & wxKEYBINDER_USE_TREECTRL) != 0; }

      //! Returns TRUE if the currently selected command is valid.
      bool IsSelectedValidCmd() const;

      //! Returns the name of the currently selected command.
      wxString GetSelCmdStr() const;

      //! Returns the selected command.
      wxCmd *GetSelCmd() const;

      //! Hides/Shows the given sizer detaching it from the main sizer
      //! of this window or prepending it to the main sizer.
      virtual void ShowSizer(wxSizer *toshow, bool show);

protected:        // members

      //! The construction mode.
01490       int m_nBuildMode;

      //! If TRUE, a keyprofiles combobox will be shown to allow the
      //! user to choose the keyprofile to modify.
01494       bool m_bEnableKeyProfiles;

      //! The currently selected command.
01497       wxCmd *m_pCurrCmd;

      //! The temporary keybinder used while interactively editing shortcuts
      //! to allow to eventually discard the changes. See #m_bProfileHasBeenModified.
01501       wxKeyProfile m_kBinder;

      //! The index of the currently selected profile.
01504       int m_nCurrentProf;

      //! TRUE if the current profile has been modified by the user.
      //! This is used to detect changes when the user choose to edit
      //! another profile using the m_pKeyProfiles control: if the current
      //! profile has been modified, a dialog will ask to the user if he wants
      //! to save its changes or not...
01511       bool m_bProfileHasBeenModified;

protected:        // the subwindows of this dialog

      //! The special text control used to intercept keypresses.
01516       wxKeyMonitorTextCtrl *m_pKeyField;

      wxButton *m_pAssignBtn;
      wxButton *m_pRemoveBtn;
      wxButton *m_pRemoveAllBtn;

      // used when wxKEYBINDER_USE_TREECTRL is in the build flags
      wxTreeCtrl *m_pCommandsTree;

      // used when wxKEYBINDER_USE_LISTBOX is in the build flags
      wxComboBox *m_pCategories;
      wxListBox *m_pCommandsList;

      wxListBox *m_pBindings;
      wxComboBox *m_pKeyProfiles;
      wxSizer *m_pKeyProfilesSizer;

#ifdef __WXGTK__
      // on wxGTK wxStaticText does not implement line wrapping
      // (which is required !!) so we will use a wxTextCtrl (on wxGTK)
      wxTextCtrl  *m_pDescLabel;
      wxStaticText *m_pDescLabel;
      wxStaticText *m_pCurrCmdField;


#endif // __KEYBINDER_G__

Generated by  Doxygen 1.6.0   Back to index