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byogameselect.cpp

#include "sdk.h"
#ifndef CB_PRECOMP
#include <wx/button.h>
#include <wx/intl.h>
#include <wx/listbox.h>
#include <wx/panel.h>
#include <wx/stattext.h>
#include <wx/sizer.h>
#include <wx/string.h>
#endif
#include <wx/settings.h>
#include <wx/statline.h>
#include "byogameselect.h"
#include "byogame.h"

//(*InternalHeaders(byoGameSelect)
#include <wx/bitmap.h>
#include <wx/font.h>
#include <wx/fontenum.h>
#include <wx/fontmap.h>
#include <wx/image.h>
#include <wx/intl.h>
#include <wx/settings.h>
//*)

//(*IdInit(byoGameSelect)
const long byoGameSelect::ID_PANEL1 = wxNewId();
const long byoGameSelect::ID_STATICTEXT1 = wxNewId();
const long byoGameSelect::ID_LISTBOX1 = wxNewId();
const long byoGameSelect::ID_STATICLINE1 = wxNewId();
//*)

BEGIN_EVENT_TABLE(byoGameSelect,wxDialog)
      //(*EventTable(byoGameSelect)
      //*)
END_EVENT_TABLE()

byoGameSelect::byoGameSelect(wxWindow* parent,wxWindowID id)
{
      //(*Initialize(byoGameSelect)
      Create(parent,id,_("Select game to play"),wxDefaultPosition,wxDefaultSize,wxDEFAULT_DIALOG_STYLE,_T("wxDialog"));
      BoxSizer1 = new wxBoxSizer(wxVERTICAL);
      Panel1 = new wxPanel(this,ID_PANEL1,wxDefaultPosition,wxDefaultSize,wxTAB_TRAVERSAL,_T("ID_PANEL1"));
      Panel1->SetBackgroundColour(wxColour(0,0,128));
      BoxSizer3 = new wxBoxSizer(wxVERTICAL);
      StaticText1 = new wxStaticText(Panel1,ID_STATICTEXT1,_("BYO Games collection"),wxDefaultPosition,wxDefaultSize,wxALIGN_CENTRE,_T("ID_STATICTEXT1"));
      StaticText1->SetForegroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_CAPTIONTEXT));
      StaticText1->SetBackgroundColour(wxColour(0,0,128));
      wxFont StaticText1Font(16,wxSWISS,wxFONTSTYLE_ITALIC,wxNORMAL,true,_("Arial"),wxFONTENCODING_DEFAULT);
      StaticText1->SetFont(StaticText1Font);
      BoxSizer3->Add(StaticText1,0,wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      Panel1->SetSizer(BoxSizer3);
      BoxSizer3->Fit(Panel1);
      BoxSizer3->SetSizeHints(Panel1);
      BoxSizer1->Add(Panel1,0,wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      BoxSizer4 = new wxBoxSizer(wxHORIZONTAL);
      StaticBoxSizer1 = new wxStaticBoxSizer(wxHORIZONTAL,this,_("Select game"));
      m_GamesList = new wxListBox(this,ID_LISTBOX1,wxDefaultPosition,wxSize(320,177),0,0,0,wxDefaultValidator,_T("ID_LISTBOX1"));
      StaticBoxSizer1->Add(m_GamesList,1,wxBOTTOM|wxLEFT|wxRIGHT|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      BoxSizer2 = new wxBoxSizer(wxVERTICAL);
      Button1 = new wxButton(this,wxID_OK,_("Play"),wxDefaultPosition,wxDefaultSize,0,wxDefaultValidator,_T("wxID_OK"));
      BoxSizer2->Add(Button1,0,wxBOTTOM|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      StaticLine1 = new wxStaticLine(this,ID_STATICLINE1,wxDefaultPosition,wxSize(10,-1),wxLI_HORIZONTAL,_T("ID_STATICLINE1"));
      BoxSizer2->Add(StaticLine1,0,wxTOP|wxBOTTOM|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      Button2 = new wxButton(this,wxID_CANCEL,_("Cancel"),wxDefaultPosition,wxDefaultSize,0,wxDefaultValidator,_T("wxID_CANCEL"));
      BoxSizer2->Add(Button2,0,wxTOP|wxBOTTOM|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      BoxSizer2->Add(71,18,0,wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      StaticBoxSizer1->Add(BoxSizer2,0,wxLEFT|wxRIGHT|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      BoxSizer4->Add(StaticBoxSizer1,1,wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      BoxSizer1->Add(BoxSizer4,1,wxBOTTOM|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL,4);
      SetSizer(BoxSizer1);
      BoxSizer1->Fit(this);
      BoxSizer1->SetSizeHints(this);
      Center();
      Connect(wxID_OK,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&byoGameSelect::OnPlay);
      Connect(wxID_CANCEL,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&byoGameSelect::OnCancel);
      //*)

      for ( int i=0; i<byoGameLauncher::GetGamesCount(); ++i )
      {
          m_GamesList->Append(byoGameLauncher::GetGameName(i));
      }

      m_GamesList->SetSelection(0);
}

byoGameSelect::~byoGameSelect()
{
}


void byoGameSelect::OnCancel(wxCommandEvent& event)
{
    EndModal(-1);
}

void byoGameSelect::OnPlay(wxCommandEvent& event)
{
    if ( m_GamesList->GetSelection() == wxNOT_FOUND ) return;
    EndModal(m_GamesList->GetSelection());
}

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